ANGELICA STRÖMBÄCK EK
One is not born, but rather becomes, a woman
A board game that examines the difference between being a woman and being feminine.
“Femininity is claimed as something that naturally creates a woman’s identity – at the same time it is something that she has to learn every day. The naked woman is not the most feminine; she needs to be packaged in the right sort of wrapping paper in order to pass as a woman.”
In a market economy companies create demand by first constructing a problem and then presenting a solution to it. Beauty is an industry with a huge turnover. It is primarily directed at women and the aim is to amend and improve their bodies. With these goods and services that are available to women as my starting point I have created the game – a game in which everyone can learn to be an entirely feminine woman.
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